ELF-SR2 Spatial Reality Display

27-inch display for precision spatial images for an immersive and intuitive 3D experience. 

Ver. 1.20.00 firmware available now.

Image of the front of the Sony SRD2 3D display.

Expand your horizons with natural 3D spatial images

The ELF-SR2 opens up new possibilities for creating and displaying 3D content in a professional setting with its innovative technology and adaptable design.

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Incomparable 3D spatial images

3D images have never felt so realistic. Feel like your 3D content is in the room with you on a 27-inch display. High-precision spatial images and high-speed processing make the experience immersive and intuitive.

Image of user at a desk viewing the screen and working a new car design.

Bigger 3D display

Experience real and natural 3D spatial images for a wide variety of applications on the ELF-SR2’s large-screen 27″ display.

Close up photo of  user at a desk looking at a car design of he SR2 display.

Super resolution

Sony’s super-resolution algorithm is based on the high picture quality data accumulated for our BRAVIA displays to ensure reduced GPU load, boost image quality, and display fine details more accurately by correcting color moire.

Side by side comparison image of a building design highlighting key differences in the quality.

Ultra-wide colour gamut

Be immersed in faithful colour reproduction for content display and creation with a wide-colour display, supporting approximately 100% of the Adobe RGB color gamut. The ELF-SR2 ensures precise and accurate colour reproduction for critical professional creative work.

Image showing bright red colors and car design on an office desk.

New high-speed vision sensor

Sony’s proprietary second-generation high-speed vision sensor improves face recognition and tracking performance. This enables accurate eye recognition in low-light conditions. In addition, the CPU load has been reduced.

Image showing angle of camera to eye level.

Wide angle viewing

Enjoy 3D images from varying viewing positions with our new high-speed vision sensor.

Image showing a user’s position with different angles of view.

Download our Spatial Reality Display brochure

Designed for professional needs

Create and view 3D spatial image content in any professional setting. With innovative technology and speciality apps, it is designed for professional content creation and specialised sectors. It also combines with other tools thanks to diverse plugins and an SDK.

Colourful image showing SR2 being used to design cityscape for 3d model.

Speciality apps

Diverse apps support highly specialized content, such as medical or architectural data.

Image of SR2 screen with a 3d model of an building design.

Spatial Reality Display Plugin for Preview

Our plugin application that will allow you to preview your 3D computer graphics (3DCG) creations in 3D spatial reality using Digital Content Creation (DCC) tools. Enhancing production accuracy and efficiency throughout the creative process, with seamless operation directly from your preferred DCC tool.

Find out more >

SRD screen being used alongside a computer creating a design.

More application development options*

No matter which Digital Content Creation (DCC) tool you use to develop your content, you can easily combine it with the Spatial Reality Display thanks to the multi-platform support and compatibility. OpenXR™ will be available in 2023.

Explore the Developer Site >

Image showing logos of software an providers compatible with SR2.

Spatial Reality Display player

Demonstrate and view content quickly and easily on a PC using the Spatial Reality Display player. The player supports FBX, OBJ, GLTF and STL formats.

Image of two screens in a jewelry shop showing 3d models of items for sale.

Spatial Reality Display App Select

Visit the new Spatial Reality Display App Select website for a variety of exclusive applications and the latest application information. Coming soon.

Find out more >

Multiple images of different apps demonstrating the options with SR2.

Spatial Reality Display and mocopi

Our Spatial Reality Displays work with the mocopi portable motion capture full-body tracking system to let you create virtual avatars and view them in 3D without special glasses.

Explore how it works > 

Composite image of SRD display with logo together with the mocopi image sensors in case and logo showing.

Adaptable to your environment

ELF-SR2 can be easily adaptable to any environment and for any purpose at low cost. It adapts to your needs with flexible compatibility with a wide selection of PCs and stands. In addition, our unique feature viewer switching function allows two people to take turns smoothly to view the 3D spatial images.

Image of SR2 screen being used in medical environment with medics and x-ray displayed on screen.

Flexible implementation

Reduced GPU and CPU load means you can use a variety of PCs, depending on the environment and purpose. Enjoy low-cost and easy implementation in your workflow.

Front and side views of SR2 display.

For any setting

With a detachable stand and VESA compatibility, the ELF-SR2 can be used in virtually any application or any environment.

Image demonstrating the detachable stand for the SR2.

Viewer switching for a collaborative 3D viewing experience

The ELF-SR2 allows for seamless switching of viewers. Two individuals positioned in front of the screen can alternate viewing the optimal 3D spatial images for each of them without the need to change seats. It enables a smooth viewing experience while engaging in conversation during business negotiations and presentations.

*To utilize the viewer switching function, firmware version 1.20.00 or higher is required.

*The latest firmware can be downloaded from the Spatial Reality Display Developer Site. For more information, please refer to the following website.

Explore our Developer Site >

Dealer presenting to customer with SRD-ELF2 screen view focused towards him.
SRD-ELF2 screen with view switched to customers face.

Discover our Software Development Kit (SDK) for Spatial Reality Displays. Register and download today.

* Note

Unreal, Unreal Engine and the Unreal Engine logo are trademarks or registered trademarks of Epic Games, Inc. in the USA and elsewhere.

”Unity” and Unity logos are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere.

OpenGL® and the oval logo are trademarks or registered trademarks of Hewlett Packard Enterprise in the United States and/or other countries worldwide.

Microsoft and DirectX are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries.

OpenXR™ and the OpenXR logo are trademarks owned by The Khronos Group Inc. and are registered as a trademark in China, the European Union, Japan and the United Kingdom.

Uses cushioning material with ZERO polystyrene foam

We have adopted a paper-based corrugated cardboard and molded pulp cushioning material for this product.

As a result, we have reduced the use of expanded polystyrene foam, a commonly used plastic material, to Zero1. We are carrying out environmentally friendly initiative.

Polystyrene foam included as cushioning material in individual product packages.

Image of SR2 packaging.

Case Studies

Discover how content creators, game designers and medical professionals are using Spatial Reality Display.

Nissan Motor Co Ltd

Nissan’s Motor Global Design Center test drives Sony Spatial Reality Display.

Find out more >

Photo of Nissan design team members looking at SRD.

Digital Nation Entertainment

Spatial Reality Display a game-changer with simple integration and superb benefits.

Find out more >

Photo showing equipment used in photo shoot in studio.

SHoP Architects

Architects develop smartphone app to help clients experience their designs on Spatial Reality Display.

Find out more >

Image of building plans on screen of SRD display.

WhiteMoon Dreams

Game studio discovers better ways to evaluate 3D characters, creatures, textures, lighting, colors, and effects with SRD.

Find out more >

Picture of designers desk with laptop and SRD showing graphics from a game.

Theta Labs

Sony Electronics Inc. and Theta Labs launch Web3 Metaverse NFTs in 3D viewable on Sony’s Spatial Reality Display. 

Find out more >

Image of a game character on a SRD display.

Cooperative Innovations

Immersive technology studio and creative agency Ralph create an interactive, 3D music video with artist Tate McRae.

Find out more >

Image from music video showing an artist dancing.

SCIEMENT

Viewtify solution transforms a series of medical images into a 3D shape that doctors can examine in real-time.

Find out more >

Image over the shoulder of a medic looking at a medical image on a screen.

SmileFy

Helping dentists and patients visualize outcomes before treatment with Sony Spatial Reality Display. 

Find out more >

Image of a dentistry patient showing visualization of proposed treatment.

American University

Honing 3D storytelling skills with the help of Sony’s Spatial Reality Display at American University and showcasing projects at Cannes.

Find out more >

Image of a user with a VR headset interacting with SRD display.

Specifications

Display
Screen Size
27 inches
Aspect Ratio
16:9
Panel System
Micro-optical lens type LCD panel module
Display Area
593.2 mm x 332.8 mm
Brightness
400 cd/m2
Colour Depth
10 bit (8bit + FRC)
Colour Gamut
Adobe RGB approx.100%
Maximum Display Colour
Approx.1.07 Billion Colours
Contrast
1000:1
Panel Response Speed
14 ms
Colour Temperature
6500 K
Resolution
3,840 x 2,160 pixel12
Surface
Anti Reflection
Picture
High Picture Quality Engine
Yes
Super Resolution Engine
Yes
Sound
Speaker
1 W (monaural)
Sensing
Eye Sensing Sensor
High speed vision sensor (Gen.2)
Environmental Conditions
Approx. 100 lx - 1,000 lx3
3D Viewing
Recommended Panel Installation Angle
45°
3D Viewing Distance
50 cm - 100 cm, Recommended 3D viewing distance: 50 cm - 70 cm
3D Viewing Angle
Horizontal: ±25 °, Vertical: -40 °/+20 °
Number of Views
1
Interface
HDMI Input
1 (HDMI 2.0)4
USB-C
1 (USB 2.0/DP Alt mode supported)5
USB-A
16
DP Input
1 (DP1.2)
Audio Out
1
Temperature
0 - 40 degree
Recommended Operating Temperature
20 - 30 degree
Level of Humidity
20 - 80 %7
SDK
Unity
Yes
Unreal Engine 4
Yes
Unreal Engine 5
Yes
OpenXR
Yes (commercial license only)
OpenGL
Yes (commercial license only)
DirectX 11
Yes (commercial license only)
DirectX 12
Yes (commercial license only)
Language
Display Language
English / French
Power
Power
DC IN : 19.5 V 3.3 A
Power Consumption
64 W or less
Power Consumption (Standby)
0.5 W or less
Dimensions and Weight
External Dimensions (W X H X D) [Main Unit Only]
622 x 419 x 51 mm
24 1/2 x 16 1/2 x 2 1/8 inch
External Dimensions (W X H X D) [Including Stand and Accessories]
631 x 303 x 309 mm
24 7/8 x 12 x 12 1/4 inch
Weight [Main Unit Only]
Approx. 6.5 kg (14.4 lb)
Weight [Including Stand and Accessories]
Approx. 8.2 kg (18.1 lb)
Vesa Mount
100 x 100 mm
Recommended System Specs
Recommended System Specs
Computer required with a recommended CPU of Intel i5-6 core or faster; and a graphics card with a PassMark - G3D Mark score of 18,000 or higher. (GeForce RTX2070 SUPER equivalent). PC memory size of 16GB or larger and SSD storage is required. Windows 10 (64-bit) and Windows 11 (64-bit) are supported.
What's In The Box
What's in The Box
AC adapter (cable: 1.5 m) (1); Power cord (530 mm) (1); USB-C to USB-A cable (2.0 m)(1); HDMI cable (2.0 m) (1); Warranty and Instruction manual (1); Side panel (2) (left and right); Bottom stand (1); Cleaning cloth (1)
Notes
1
Actual effective stereoscopic resolution is less than 4K.
2
Pixels close to the bezel are masked in order for better 3D experience. A little pattern of lines may appear depending on conditions and contents due to the display structure.
3
Environmental and facial surface brightness is recommended at least 100 lx.
4
To playback the original image on this device, please check the compatible HDMI terminal (HDMI 2.0 compatible or higher required) of your computer before connecting the device.
5
To playback image using only USB-C, please make sure that the USB-C port on your computer is USB 3.2 compatible or higher and DP ALT mode compatible before connecting the device. Also, please use a USB-C cable 3.2 Gen2x2 (sold separately) for connection.
6
For connecting peripheral devices.
7
No condensation.