27-inch display for precision spatial images for an immersive and intuitive 3D experience.
The ELF-SR2 opens up new possibilities for creating and displaying 3D content in a professional setting with its innovative technology and adaptable design.
3D images have never felt so realistic. Feel like your 3D content is in the room with you on a 27-inch display. High-precision spatial images and high-speed processing make the experience immersive and intuitive.
Experience real and natural 3D spatial images for a wide variety of applications on the ELF-SR2’s large-screen 27″ display.
Sony’s super-resolution algorithm is based on the high picture quality data accumulated for our BRAVIA displays to ensure reduced GPU load, boost image quality, and display fine details more accurately by correcting color moire.
Be immersed in faithful colour reproduction for content display and creation with a wide-colour display, supporting approximately 100% of the Adobe RGB color gamut. The ELF-SR2 ensures precise and accurate colour reproduction for critical professional creative work.
Sony’s proprietary second-generation high-speed vision sensor improves face recognition and tracking performance. This enables accurate eye recognition in low-light conditions. In addition, the CPU load has been reduced.
Enjoy 3D images from varying viewing positions with our new high-speed vision sensor.
Create and view 3D spatial image content in any professional setting. With innovative technology and speciality apps, it is designed for professional content creation and specialised sectors. It also combines with other tools thanks to diverse plugins and an SDK.
Diverse apps support highly specialized content, such as medical or architectural data.
Our plugin application that will allow you to preview your 3D computer graphics (3DCG) creations in 3D spatial reality using Digital Content Creation (DCC) tools. Enhancing production accuracy and efficiency throughout the creative process, with seamless operation directly from your preferred DCC tool.
No matter which Digital Content Creation (DCC) tool you use to develop your content, you can easily combine it with the Spatial Reality Display thanks to the multi-platform support and compatibility. OpenXR™ will be available in 2023.
Demonstrate and view content quickly and easily on a PC using the Spatial Reality Display player. The player supports FBX, OBJ, GLTF and STL formats.
Visit the new Spatial Reality Display App Select website for a variety of exclusive applications and the latest application information. Coming soon.
Our Spatial Reality Displays work with the mocopi portable motion capture full-body tracking system to let you create virtual avatars and view them in 3D without special glasses.
ELF-SR2 can be easily adaptable to any environment and for any purpose at low cost. It adapts to your needs with flexible compatibility with a wide selection of PCs and stands. In addition, our unique feature viewer switching function allows two people to take turns smoothly to view the 3D spatial images.
Reduced GPU and CPU load means you can use a variety of PCs, depending on the environment and purpose. Enjoy low-cost and easy implementation in your workflow.
With a detachable stand and VESA compatibility, the ELF-SR2 can be used in virtually any application or any environment.
The ELF-SR2 allows for seamless switching of viewers. Two individuals positioned in front of the screen can alternate viewing the optimal 3D spatial images for each of them without the need to change seats. It enables a smooth viewing experience while engaging in conversation during business negotiations and presentations.
*To utilize the viewer switching function, firmware version 1.20.00 or higher is required.
*The latest firmware can be downloaded from the Spatial Reality Display Developer Site. For more information, please refer to the following website.
Unreal, Unreal Engine and the Unreal Engine logo are trademarks or registered trademarks of Epic Games, Inc. in the USA and elsewhere.
”Unity” and Unity logos are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere.
OpenGL® and the oval logo are trademarks or registered trademarks of Hewlett Packard Enterprise in the United States and/or other countries worldwide.
Microsoft and DirectX are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries.
OpenXR™ and the OpenXR logo are trademarks owned by The Khronos Group Inc. and are registered as a trademark in China, the European Union, Japan and the United Kingdom.
We have adopted a paper-based corrugated cardboard and molded pulp cushioning material for this product.
As a result, we have reduced the use of expanded polystyrene foam, a commonly used plastic material, to Zero1. We are carrying out environmentally friendly initiative.
1 Polystyrene foam included as cushioning material in individual product packages.
Discover how content creators, game designers and medical professionals are using Spatial Reality Display.
Nissan’s Motor Global Design Center test drives Sony Spatial Reality Display.
Spatial Reality Display a game-changer with simple integration and superb benefits.
Architects develop smartphone app to help clients experience their designs on Spatial Reality Display.
Game studio discovers better ways to evaluate 3D characters, creatures, textures, lighting, colors, and effects with SRD.
Sony Electronics Inc. and Theta Labs launch Web3 Metaverse NFTs in 3D viewable on Sony’s Spatial Reality Display.
Immersive technology studio and creative agency Ralph create an interactive, 3D music video with artist Tate McRae.
Viewtify solution transforms a series of medical images into a 3D shape that doctors can examine in real-time.
Helping dentists and patients visualize outcomes before treatment with Sony Spatial Reality Display.
Honing 3D storytelling skills with the help of Sony’s Spatial Reality Display at American University and showcasing projects at Cannes.