Image of the front of the Sony SRD2 3D display.

ELF-SR2 Spatial Reality Display

27-inch display for precision spatial images for an immersive and intuitive 3D experience

Expand your horizons with natural 3D spatial images

The ELF-SR2 opens up new possibilities for creating and displaying 3D content in a professional setting with its innovative technology and adaptable design.

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Incomparable 3D spatial images

3D images have never felt so realistic. Feel like your 3D content is in the room with you on a 27-inch display. High-precision spatial images and high-speed processing make the experience immersive and intuitive.

Image of user at a desk viewing the screen and working a new car design.
Close-up photo of user at a desk looking at a car design of the SR2 display.

Bigger 3D display

Experience real and natural 3D spatial images for a wide variety of applications on the ELF-SR2’s large-screen 27″ display.

Super resolution

Sony’s super-resolution algorithm is based on the high picture quality data accumulated for our BRAVIA displays to ensure reduced GPU load, boost image quality, and display fine details more accurately by correcting color moire.

Side-by-side comparison image of a building design highlighting key differences in the quality.
Image showing bright red colors and car design on an office desk.

Ultra-wide color gamut

Be immersed in faithful color reproduction for content display and creation with a wide-color display, supporting approximately 100% of the Adobe RGB color gamut. The ELF-SR2 ensures precise and accurate color reproduction for critical professional creative work.

New high-speed vision sensor

Sony’s proprietary second-generation high-speed vision sensor improves face recognition and tracking performance. This enables accurate eye recognition in low-light conditions. In addition, the CPU load has been reduced.

Image showing angle of camera to eye level.
Image showing a user’s position with different angles of view.

Wide-angle viewing

Enjoy 3D images from varying viewing positions with our new high-speed vision sensor.

Download our Spatial Reality Display brochure

Designed for professional needs

Create and view 3D spatial image content in any professional setting. With innovative technology and specialty apps, it is designed for professional content creation and specialized sectors. It also combines with other tools thanks to diverse plugins and an SDK.

Colorful image showing SR2 being used to design cityscape for 3D model.
Image of SR2 screen with a 3D model of a building design.

Specialty apps

Diverse apps support highly specialized content, such as medical or architectural data.

More application development options*

No matter which Digital Content Creation (DCC) tool you use to develop your content, you can easily combine it with the Spatial Reality Display thanks to multi-platform support and compatibility. OpenXR™ will be available in 2023.

Explore the Developer Site >

Image showing logos of software and providers compatible with SR2.
Image of two screens in a jewelry shop showing 3D models of items for sale.

Spatial Reality Display player

Demonstrate and view content quickly and easily on a PC using the Spatial Reality Display player. The player supports FBX, OBJ, GLTF and STL formats.

Spatial Reality Display App Select

Visit the new Spatial Reality Display App Select website for a variety of exclusive applications and the latest application information.

Explore the App Select Site >

Multiple images of different apps demonstrating the options with SR2.

Adaptable to your environment

The ELF-SR2 can be introduced and installed in any environment easily and at a low cost. From different supports and stands to compatibility with diverse hardware systems, it adapts to meet your needs.

Image of SR2 screen being used in medical environment with medics and x-ray displayed on screen.
Front and side views of SR2 display.

Flexible implementation

Reduced GPU and CPU load means you can use a variety of PCs, depending on the environment and purpose. Enjoy low-cost and easy implementation in your workflow.

For any setting

With a detachable stand and VESA compatibility, the ELF-SR2 can be used in virtually any application or any environment.

Image demonstrating the detachable stand for the SR2.

Discover our Software Development Kit (SDK) for Spatial Reality Displays. Register and download today.


Unreal, Unreal Engine and the Unreal Engine logo are trademarks or registered trademarks of Epic Games, Inc. in the USA and elsewhere.

”Unity” and Unity logos are trademarks or registered trademarks of Unity Technologies or its affiliates in the US and elsewhere.

OpenGL® and the oval logo are trademarks or registered trademarks of Hewlett Packard Enterprise in the United States and/or other countries worldwide.

Microsoft and DirectX are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries.

OpenXR™ and the OpenXR logo are trademarks owned by The Khronos Group, Inc. and are registered as a trademark in China, the European Union, Japan and the United Kingdom.

Image of SR2 packaging.

Uses cushioning material with ZERO polystyrene foam

We have adopted a paper-based corrugated cardboard and molded pulp cushioning material for this product.

As a result, we have reduced the use of expanded polystyrene foam, a commonly used plastic material, to zero1. We are carrying out environmentally-friendly initiatives.

Polystyrene foam included as cushioning material in individual product packages.


Screen Size
27 inches
Aspect Ratio
Panel System
Micro-optical lens type LCD panel module
Display Area
593.2 mm x 332.8 mm
400 cd/m2
Color Depth
10 bit (8 bit + FRC)
Color Gamut
Adobe RGB approx.100%
Maximum Display Color
Approx. 1.07 billion colors
Panel Response Speed
14 mS
Color Temperature
6500 K
3,840 x 2,160 pixel12
Anti Reflection
High Picture Quality Engine
Super Resolution Engine
1 W (monaural)
Eye Sensing Sensor
High speed vision sensor (Gen.2)
Environmental Conditions
Approx. 100 lx - 1,000 lx3
3D Viewing
Recommended Panel Installation Angle
3D Viewing Distance
50 cm - 100 cm, Recommended 3D viewing distance: 50 cm - 70 cm
3D Viewing Angle
Horizontal: ±25 °, Vertical: -40 °/+20 °
Number of Views
HDMI Input
1 (HDMI 2.0)4
1 (USB 2.0/DP Alt mode supported)5
DP Input
1 (DP1.2)
Audio Out
0 - 40 degree
Recommended Operating Temperature
20 - 30 degree
Level of Humidity
20 - 80%7
Unreal Engine 4
Unreal Engine 5
Yes (commercial license)
Open XR
Yes (commercial license)
Open GL
Yes (commercial license)
Direct X11
Yes (commercial license)
Direct X12
Yes (commercial license)
Display Language
English / French
DC IN: 19.5 V, 3.3 A
Power Consumption
64 W or less
Power Consumption (Standby)
0.5 W or less
Dimensions and Weight
External Dimensions (W X H X D) [Main Unit Only]
622 x 419 x 51 mm
(24 1/2 x 16 1/2 x 2 1/8 in)
External Dimensions (W X H X D) [Including Stand and Accessories]
631 x 303 x 309 mm
24 7/8 x 12 x 12 1/4 inch
Weight [Main Unit Only]
Approx. 6.5 kg (14.4 lb)
Weight [Including Stand and Accessories]
Approx. 8.2 kg (18.1 lb)
Vesa Mount
100 x 100 mm
Recommended System Specs
Recommended System Specs
Computer required with a recommended CPU of Intel i5-6 core or faster; and a graphics card with a PassMark - G3D Mark score of 18,000 or higher. (GeForce RTX2070 SUPER equivalent). PC memory size of 16GB or larger and SSD storage is required. Windows 10 (64-bit) and Windows 11 (64-bit) are supported.
What's In The Box
What's in the Box
AC adapter (cable: 1.5 m) (1); Power cord (530 mm) (1); USB-C to USB-A cable (2.0 m)(1); HDMI cable (2.0 m) (1); Warranty and Instruction manual (1); Side panel (2) (left and right); Bottom stand (1); Cleaning cloth (1)
Actual effective stereoscopic resolution is less than 4K.
Pixels close to the bezel are masked in order for better 3D experience. A little pattern of lines may appear, depending on conditions and contents due to the display structure.
Environmental and facial surface brightness is recommended at least 100 lx.
To playback the original image on this device, please check the compatible HDMI terminal (HDMI 2.0 compatible or higher required) of your computer before connecting the device.
To playback the image using only USB-C, please make sure that the USB-C port on your computer is USB 3.2 compatible or higher and DP ALT mode compatible before connecting the device. Also, please use a USB-C cable 3.2 Gen2x2 (sold separately) for connection.
For connecting peripheral devices.
No condensation.